Balancing Game Mechanics

Balancing Game Mechanics

Two of the most influential components to decreasing LOE in balancing game mechanics is automating the most essential parts of testing those mechanics, and providing meaningful and easy to understand graphs. Some meaningful questions to better lay the foundation of balancing and creating these components:

  • What are the actual core stat(s) that identify survival? (Usually health)
  • What are the ancillary stat(s) that help facilitate the increase or decrease that core? (damage, strength, dexterity, etc.) I'm assuming all actors here are equal and we aren't comparing apples and oranges.
  • What are the supplemental stat(s) that may contribute to

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